Do you Now what Mechmice is really about?
Long ago, the creatures of Megiddo struggled for survival, forced to burrow in order to escape the harsh landscape and savage beasts who roamed the surface. But all of this changed when a colony of mice happened upon a mysterious shard of light and energy buried deep underground. This shard forever changed the mice, granting them long life and advanced knowledge.
In time, more shards were discovered by the colony further enhancing their strength and bilies. They became the Mech Mice, guardians of the shards and protectors of innocent creatures everywhere.
Today, the Great Colony flourishes but there are some who wish to control the power of the shards for a darker purpose.
And that is what mechmice is about
*Bbswimmer5*
Thursday, August 16, 2012
Monday, June 18, 2012
Relese Date!!!
Rocket snail have seed the relese date is planed to be some were in october.If any changes happen we will keep you updated.
*Bbswimmer5*
Mouse of the Month Canceled
Mouse of the Month Canceled
There is no more mouse of the month cause there are not alot of mice to choose from I hope I didn't disapoint anyone Sorry.
*bbswimmer5*
Friday, April 13, 2012
Mech Mice is moving along quickly. Cale has been in New Zealand for the last couple weeks working with Oktobor Animation on the artwork for the
Mech Mice game. Russ has been busy porting our Mech mice Wepon Test to the iPad. (We hope to post a new video later this week) The Millers are planning a book tour. Screenhog is busy working on a new top secret project. And I just ordered 1000 Mech Mice patches. What do you think we should do with the patches
*bbswimmer5*
Thursday, November 24, 2011
Mech Mice Simulation Room and Team Update
The RocketSnail team continues to work on Mech Mice.
The Miller Brothers just got back from Andorra. During the flight they wrote the final chapter of the Mech Mice story (The book is almost finished). Cale just got back from CTN Expo in Burbank California. Did you stop by and get your free Mech Mice postcards? Screenhog composed more music, and spent some time researching Unity shaders. Andrew continues to model the Mech Mice universe. (See above). I spent the week in New Zealand speaking at AnimFX and touring Oktober Animation.
*Bbswimmer5*
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